Cytus II App Reviews

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✨ Wonderful! 🎧

If you’re wondering whether or not to download this game, here’s my advice: IT IS WORTH SO MUCH MORE THAN $1.99 I was one of the first players to download the original Cytus back in 2012. I’ve maxed out almost every score (I’m looking at you Freedom Dive) and it remains one of my favorites to this day. When I heard that Cytus 2 had been released, I’ll admit that I was skeptical. I mean, it looked totally different. Character select instead of chapters? Five note types?! Varying song speeds?!? Three modes of difficulty per song?!?! I trust Rayark, though, so I dished out my $1.99 (the original was $6.99) and opened the app. I currently have PAFF, NEKO, and RoboHead up to lvl 25. Here’s my take: —> The design is much cleaner and aesthetically very pleasing, in a futuristic sense. It appeals to the inner artist, and the sound system is superb! • The game mechanics are much more refined. The black background make the notes show up a lot more clearly, and it’s easier to figure out the timing thanks to indicators on the notes. • The scoring system has advanced A LOT. You can now tell when you’re on track to a Million and a Full Combo, and can gauge your accuracy (TP) in real time. • The two new note types (yellow hold and swipe) along with the speed shift make the more difficult songs very enjoyable to play. The complexity makes for a bit more of a challenge, and I’m having fun learning how to sense the new tricks the game throws. —> As far as the story goes, Cytus 2 is much more in depth than the original and, to some degree, it is interactive. • The IM messages tell the story as you level up the characters, giving you some control over what order it appears in. • The chatroom-esque design of the IM posts is familiar and well-organized, making it easy to understand and relate to. • The ‘lock’ events, and the ‘like’ system make you feel like you’re IN the game instead of playing it. —> For the veteran, there are a TON of connections to the original Cytus. • I’ve picked up hints of Saika, Green Eyes, Codename: Zero (in a song called Codename: Gamma,) Q, Spectrum, and Halcyon. I’m sure there are others, too. • “L” is explicitly mentioned in a character’s post, directly linking the two games and distinguishing Cytus 2 as a sequel rather than a remake. • More of a personal note here, but I would recommend replaying the story of Cytus and listening to all of the songs at least once. The hidden connections are so fun to find! Kudos to Rayark for making an amazing sequel to an amazing game. I look forward to the rest of the story!

My favorite iPhone game

I don't play games on my phone. I have a consoles for that. I've never found an iPhone game that I'm not bored of after a couple of days... Until Cytus II. I've tried Cytus I and it was ok but this game... I mean I like almost every song, the graphics are cool and make me feel like a wizard when I'm playing, the plot is actually super intriguing (although still on a cliffhanger until more updates are released), and overall it's just so cohesive and fun. I started out playing this at basically zero experience with rhythm games, and after practice (and switching to playing with my index fingers) I can now get 1 Million on some Chaos level songs. I even listen to the songs on YouTube when I'm not playing. It's so good. The DLC characters are expensive (great songs though!) but the base game is a STEAL.

Not as expected

Got this because i thought it was an Osu clone, which it sorta is. I’m still gonna actually try the game. But the fact characters that cost $10 just seems absurd. The game already costs money so why are they putting in more things that cost even more?

Won't load, just a blank screen. Where's support?

Downloaded and launched it but just a black screen with the message requesting permission for notifications. Uninstalled and installed again, rebooted, tried searching for assistance via the support link and website. Kept going in circles with no way to contact support. I searched the web for solutions and others have similar issues but nothing in common; not iOS version, device version, nor region purchased. Guess it wasn't meant to be. I wish Crossbeats didn't get retired. Was hoping this would have been my next money sink for rhythm games.

Great experience

I remember playing the first one on my ps vita and immediately falling in love with it. Sadly they took it off the store soon after.


This game is great it runs smoothly on all devices

Best rhythm game

This game is absolutely amazing and fun too Pls keep updating it uwu

Plz help

I accidentally bought it now what

Love the game! But..

I love this game so much. It features artists such as Sakuzyo, M2U, xi, t+pazolite and much much more. However, it’s super grindy and leveling up the characters becomes more of a chore when you reach higher levels, especially PAFF. The game becomes easy to quit. I personally will keep playing but it seems players might be inclined to stop

Plz read!!

Ive gotten this game 2 days ago, and its my new favorite game, however... (as others wrote) Cytus only gives you 3 free chapters with at least 10 songs each. The songs are amazing, PAFF is my favored artist. But due to the limited amount of songs, I think this game needs a “make your own beat” from songs you purchased. Yes, that sounds crazy but I think people would be more attracted to the game and spend more time and money on it. Because I’m not spending 10$ on one artist with 10 songs, no. After awhile from practicing the same 30 songs over and over, it gets old. I came to write this review because I wanted a “make your own beat” kind of app, but couldn’t find anything, so I think by adding a feature similar to this game would bring more “originality.” Other wise, the game is outstanding and the sound affects are out of this world.

Amazing Game With a Disappointing Flaw

It’s been a while since I was captivated by an iOS game, but ever since I purchased this game I don’t think I’ve gone a day without playing it. The music is great, the play style is solid and I like the progression system being in the form of a networking community that you get to keep tabs on. The huge flaw, however, that honestly has grown to frustrate me more as I shifted into the harder difficulties is that I am using an iPhone X and because of the home button being in the form of swiping up I constantly find myself messing up a play through of a track, more often than not. I hope the makers of this amazing game eventually acknowledge and fix that issue because it takes away so much from the enjoyment of the game.


What’s coming soon to the market?!, btw I love the game, I’ve been it for almost a year now and been enjoying the incredible music, I love it never thought that there would be such great music game in the App Store, Thanks Guys.

One of the best rhythm games on IOS

I’ve sank hours into this game going for perfect scores, this game being my gateway drug into more advanced games like osu. Overall a very well polished game with no bugs that i’ve seen, a great soundtrack, and DLC worth buying 100% of the time. My favorite mobile game for months now, and i’ve climbed up to #274 in global score leaderboards... I highly recommend this to anyone on the fence about buying this.

Touch settings changed?

I dont know if its just me, but before the update the swipe notes worked fine. But now even when I swipe it says I missed the note? Its ruining combos for me. Its a minor problem, the game is still very amazing, but when the combo I want keeps breaking because of this bug, its a little disheartening. If there was a change to the algorithms or something, my feedback would be that it was much better before.


PAFF come back~

Not what I expected from a Cytus predecessor

The game is very beautiful and sleek. The music is okay. Just wish I could unlock the other characters differently

Rayark has outdone themselves

I’ve been a fan of Cytus since it was released. I used to play it on Android. The music was well orchestrated and simply amazing. With Cytus 2, they’ve completed succeeded the first game. Not only have they added so much more hyphy songs, they have also added an interesting way to develop the story plot. It’s also a big underlying message in the modern world: that technology and the Internet consume us, and we have the freedom to say whatever the hell we want because we hide behind a screen. The story shows so many relatable faces to “common internet types” of individuals, and secretly adds story bit by bit of everything happening in Cytus. Going back to the music, I love the music categorized system by character. If you’re a fan of electronic, rock, or jazz, you’ll definitely find this satisfying. And like the original Cytus, with each update, more songs are added. There is a wide variety of songs you can play, some you may have heard or are completely new to! All in all, I’d recommend this game to anyone looking for rhythm and beat music games. Never cease the expectations, stay woke on this game. 👌


Literally the perfect rhythm game for any enthusiast. Certainly a must have if you enjoy tapping and sliding your fingers to a beat.

The Best Rhythm Game EVER!!!

Firstly when I found this game I was verry depressed, and thinking about negative things, but after I tried the game, It was cracked and I thought it wasn’t worthing wasting money, but after playing it for several days, and listening to PAFF’s songs it cheered me up, and made me start thinking about positive things, all of her songs and the gameplay style are Much much better than any other Rhythm game I ever played in my life. I recommend it to anybody who like Rhythm games and very cool songs, The only negatives are the prices, 9,99 for each character is a bit too much, *whispers* if I had enough money I will buy them ('ω'), last thing I wish if RayArk adds more songs for PAFF

Amazed at this game’s quality.

Best game I have bought 2018 xd


The Iphone Xs home button is always on, on Cytus I they have it set to up swipe twice but on this one the game has become unplayable because it returns me to my home acreen far to often

Super fun game definitely worth paying for

This game is by far one of my favorite apps ever. It’s super creative and fun, if frustrating sometimes (of course, it’s supposed to be that way). It has a wide variety of songs, and different packs you can buy with completely different genres. In my opinion, it’s definitely worth the money I spent.

Probably My Favorite IPhone Game Right Now

This is an amazing game, and I love it. Cytus 2 is a rhythm based music game with you playing songs from electronic to, more recently, jazz. These songs range in difficulty and overall style Be warned though, this is a game meant for a very specific group of people. Those outside this group probably won’t enjoy this. If you want the full experience, this won’t be a casual game. The higher difficulty levels are painful to get a “Million Master” rank on, this being the highest score possible. Anyway here is a description of all song song styles with their accompanying character. PAFF: Pop with a hint of electronic Neko: Real Weeb Hours Robo_Head: Dubstep Xenon: Rock & Metal ConneR: Classical Cherry: More electronic Joe: Jazz There are also black market song packs, but I haven’t touched those. My two problems are that sometimes notes will get stuck under my thumb, screwing my rank over. The other is the pricing of everything. After the initial game price you get PAFF, Neko, and Robo, with is still pretty great. But after that each of the four extra characters cost 10$, as well as 5$ black market packs. The lack of no Ulta-Pack kinda annoys me. Each character comes with 10 to 13 songs, being unlocked progressively as the player moves on. This is multiplied by three due to difficulty, so even if you stick with the main three, you get a lot. The story is also leagues better that Cytus 1 in which the story was mostly interpreted or implied. Cytus 2 however tells its story across various social media sites and message boards adding both great world building and a pretty decent story, even with the occasional sh*tpost or fanboy style messages. This game is definitely one of the better mobile games, and you can tell a metric sh*tload of love went into this game. If it’s your kinda thing I urge you to get it.

Mega stoked!

So happy to see there’s a second release of this game. I’ve been playing it for months and recently bought Connor and a robot song pack. The game is fun and great and harkens to a time when rhythm games were all the rage. Seriously, I miss DDR! But this is like DDR for your hands and let’s be real, we mashed the controller buttons then, too. If I could make an improvement, it would be to how the screen looks after the game is unpaused. I often forget to turn off notifications so naturally, everyone decides to text me when I’m playing. The message appears on screen and of course, I tap it and the game pauses to load my messages. Well, for many rounds where the bar moves quickly, I forget which direction the bar is going so after I unpause the game, it would be helpful for it to have arrows pointing or up/down words in the direction the bar is moving. Otherwise, I miss the taps immediately and there goes my full combo.


If you couldn’t tell Cytus is a rhythm game. It’s loads of fun, but the $10 paywalls for each artist are just ridiculous. If you have money you want to get rid of, pay the $40 dollars for the full game. (As of July 16, 2018) [The more dlc they release, the more money adds up]

Too good

It’s worth more than what you pay for so I bought all the DLC

Great Game! But a concern

Just one problem. I dont know why the 3 other characters are so expensive. I honestly think they should be 2-5$ a piece. The game is 2 dollars and it comes with 3 artists. The packs just come in 5 and should be 1$ imo. I doubt anyone would pay that crazy amount of money. But seriously BRAVO! Great game!

Unplayable on the iPhone X - latest update ruined the game

Every time I try playing on expert, my finger grazes the bottom of the screen and the game registers this as me trying to swipe the game away on the iPhone X. It’s impossible for your finger not to touch this area when you are trying to playing quickly. Please fix this!

Good game, BUT

One thing I love about Rayark is their ability to create beautiful music and visuals which end up in a mind-blowing combination. Cytus II’s visuals and storyline especially exceeded those of Cytus I. However, something I absolutely hate is how expensive the DLC is. It’s getting boring playing the same songs over and over again with the free characters to advance the plot line, and the music genres I actually like are things I need to pay for.

Great game but PLEASE fix this

The game is enjoyable but the issue for the iphone X still remains, the phone’s white menu bar will not go away during gameplay. I’ve seen others point this issue out since the game’s first release throughout the ap’s rating page, youtube comments and your twitter’s post comments section. I keep hoping that this issue will be fixed by the next update as others have been mentioning this issue but I see no action has been taken. Playing this game is frustrating because I can’t play it, not without being booted every other moment. This was never an issue for the previous cytus game. I will happily change my rating after the issue gets fixed, as I mentioned before the game itself is great.

I totally love this game...

The other characters are way to expensive for a mobile game. *its more expensive than the original game -_- Please consider I would totall support this game if it was cheaper

Some poor say it too expensive

I want to say No! It not expensive You see, if you buy a song on iTunes it cost 0,99 buck for 1 too They must to make the game also, the music on high quality too. So it not that expensive it just 50 bucks for a whole album and you also can play with that music Just because you too poor to effort the game doesn’t mean you must rate it soo bad. They spend soo much time to make this game, respect they !

Polished, challenging and spectacular soundtrack.

Kudos and a big thank you to the developers of Cytus 2. This game is a complete treasure and a shining example of the potential for rhythm games on Mobile devices. The soundtrack alone is mesmerizing, ranging from Classical to Hardstyle, and the gameplay has varying degrees of difficulty that can satisfy casual players to hardcore rhythm fanatics. Feeling the accomplishment of “Million Master”-ing is a delightful gameplay loop for each and every track. The interface, Twitter style narrative and characters are all unique and interesting and further add to the already immensely enjoyable gameplay. I wish the downloaded extra songs and characters were a bit cheaper but the base game has enough content to make the original price well worth it. 5 stars!

Amazing Mobile Rhythm Game

I’ve played many rhythm games, such as Geometry Dash, Deemo, Osu!, Rolling Sky, Dancing Line, and Arcaea (those are the good ones) and I have to say that Cytus II is an amazing challenging game. It’s like Osu but it has so much more unique features to it. The price for a dlc character is 5 times the price of the actual game which makes unlocking the whole game and story pretty expensive, but if you can see past the price then you have an amazing story (hopefully Rayark will add more in the future) and of course an amazing soundtrack from dubstep to electronic to pop. As for the gameplay itself, it can get really difficult but that’s what makes it more rewarding when you beat a really hard level. Definitely a mush have game for competitive rhythm game players. It is obviously a 5/5 if you have everything unlocked.

Great game

Loved Cyrus one and absolutely love this one too. Paff is the best.

I love Rayark!❤️


Great game

This is such an amazing game , I love leveling up my characters, they all have unique attributes to the game I can feel attached to them through the music and their stories , definitely give it a try. The music it’s also amazing so you’ll have countless hours playing this magnifique game . Like I do always play it on train heading to work it feelsgoodman


This game is sooooo good!! They did so many things right and it feels like Cytus while bringing some new things that Rayark has expertly crafted again with a great record for their music/ rhythm games. Definitely recommend!

Nice comeback for the series (with some improvements needed)

I got introduced into the predecessor, the original Cytus, since the beginning of 2013 and have been a longtime fan of it for about almost 5 years now. I was very stoked when Rayark announced that there would be a sequel to Cytus and here we are, with already 3 updates to the game. I’d say that I really enjoy this game with the updated sci-fi-esque UI and the looks of the game itself, along with the iM social network platform as a mechanic to deliver the story of the world the game it’s taking place. And of course, can’t mention enough about the song selection itself. However though, there are a few drawbacks that more or less is kind of irritating: - Out-of-play notes would react too soon when it shouldn’t be: when 2 notes, irrelevant of what type they are, are extremely close to each other (with one note being in-play - colors are solid, at 100% size, and non-transparent - ready to be hit on the current page, and the other still being out-of-play - still growing and transparent - on the next page), the way you hit the in-play note would also cause you to inadvertently trigger the out-of-play note, usually getting a BAD and break the combo. This has not been the issue in Cytus 1 with triggering the in-play note (colored) in the same situation will not trigger the out-of-play note (grayed out). The problem with this is that it can happen at anytime out of nowhere, forcing to restart the attempt which can be frustrating if you have to, for example, restart the attempt at the end of the song. - Similar to the first game, I’m going for the perfectionist route for this current game too. This means MM and 100TP. Because of this, I would like to see 2 elements integrated in the game, which I think is quite similar to how Deemo did it: (1) while the current MM/FC/normal indicator based on the color of the combo was very helpful, it cannot be said the same thing from the aspect of TP and, as such, some additional indicator that you are on track for getting 100 TP would be very helpful since at that point, I would be able to immediately know whether that I should quit the current and restart or keeping going with the current attempt, instead of pushing forward “hoping” that I get it since the distinction between Gold Perfect (100TP) and Normal Perfect (70TP) is not so clear when it comes to fast-paced or hectic songs, such as REmorse, or Floor of Lava; (2) modified end-of-song result SFX, the result screen (and possibly a different grade) would also be more fulfilling and rewarding towards those players seeking for the absolute perfect result. - Additional optimization from my perspective would also be appreciated since, while rare, there has been a few cases where the frame rate would massively drop for a moment before getting back to normal. However, overall saying, I really enjoy this game, but with the improvements for the drawbacks above, the experience would be much better.

Performance issues on new iPad

I’m getting constant stuttering during songs that messes up my combos. This shouldn’t be a problem on a newer device!

I love it so far...but...

I don’t like having to pay $2 then $10 for a new character. If it was $3-$5 then I could understand but $10?! That’s pretty outrageous and if I want all 3 of them out so far the MOBILE game I already bought goes up to $32. That’s kind of scummy for a mobile game.

One of the best mobile rhythm games

This is amazing for 2 bucks

I really love the game

I have played almost all your games. I think this game is really good and challenging, every time I play it’s quite a new challenge. From some relaxing songs to some more hardcore. Love the new way of the story to reveal and how every character is deeply interacting. With this new update and the new songs for Neko and Robo_head think you are going in a really good direction. Sometimes I hope a new character appears or new content for the existing ones come more often, but I and also my friends that have the game too, understand how hard it is. I really appreciate your work and your final product. I can see how the path of the original Cytus through Deemo and Voez get you here. The game works smoothly and responsive. Love y’all and I’m really waiting for the next update and songs.

Love the game, hate the in game purchases

Cytus 2 is a great game. The first one was fun too, and the second one has just improved on everything from the original. The music is great, the app mostly operates smoothly. I occasionally have some issues with it suddenly closing, but it’s not often enough that it’s super bothersome. The issue I have is how much money they charge. In the original they charged for the new chapters they released and I went with it until, towards the end, the chapters started costing $10 a piece. They just kept escalating in price until I stopped bothering with it. It’s a good game but not good enough to look back and realize how much you’ve actually paid to access all the content. Then Cytus 2 came out with three characters available for play, and the music for all of them was included in the purchase price (can’t remember exactly, I think it’s $4 or $5, so reasonable). Then there are three bonus characters you can purchase for $10 a piece ($30 all together, $35 including initial game cost). Now with this new update they’ve released music for the original three characters, but it’s not longer free. You have to pay $5 for each of the two packages on their ‘black market’. (We are up to $45 now). I’m tired of games doing this. Breaking down smaller in game purchases to hide how much it actually costs to play the game. Hiding behind a cheap initial game purchase to draw you in to paying for more. Don’t get me wrong, it’s a fun game. But they’ve got a history of gradually asking for more and more to play. Adding more content you have to buy. If it’s like the first one then they will continue to release more and more content for gradually increasing prices. It’s just a shame and it makes me want to play less. In the end it’s up to you. It is a fun game, with great music, and an interesting story line. You just have to weigh it out. I’ve personally had enough giving money to apps that do this kind of thing.

I ❤️ Cytus

I have been playing cytus since cytus I, and have come to have an absolute love to cytus II. One thing I would like to see is more chaos 15s and/or higher chaos levels.

Fun and Addictive

Overall a very fun game that I'll keep coming back to to try to perfect the songs. The story is fun to piece together and the gameplay is fun and clean. It can take some practice but it's a game definitely worth getting. The songs are also really cool and to be honest I'll just leave the app open sometimes just to listen.

The game is really good!!

I like this game. But there’s more. So I’m reposting my review but it’s completely different. In a way.... There are probably plenty of complains about the paid characters, and that’s what I complained about in my earlier review, but still enjoyed the game very much. What I want to talk about is how you, Rayark Games, should make lyrics to the songs!!! Maybe on a website, or along with one of the songs on YouTube, etc. Or add subtitles to the song in the game. The game is really fun, but wouldn’t it be better to know what the singers are saying as well? Sure we can understand some of the ones in English, but for songs such as Alterna, One Way Love, etc. again, we have no clue what the heck the singers are saying. So all in all, I believe you, Rayark Games, should consider my ideas to make this game more fun and enjoyable for all of your users. Thank you for reading this if you have, along with you other people as well.

One of the best rhythm games out there!

I was a huge fan of Deemo, the storyline and the songs were beautiful, but I liked Cytus I less because the beat you’re supposed to hit always seemed a bit “off”, which made it pretty difficult for me to play the game. Also, the game interface was very distracting in Cytus I and sometimes it was hard to tell which beat comes first. These problems were solved in Cytus II! Not only that, the songs are actually much more diverse in genre and higher in quality in my opinion. IF YOU LIKE ROCK OR METAL, YOU HAVE TO BUY THE XENON CHARACTER. I was pleasantly surprised by the metal and rock songs included in this collection, and while 10 dollars sounds like a lot to pay for a few songs, I don’t regret it at all. As for the story in the game, I haven’t gotten that far yet and everything seems a bit confusing. This social media style of storytelling is not my favorite, but I bought the game for the songs, not the story, so I’m okay with it.

For those complaining about the DLC Prices

Use Quickthoughts if you can’t pay 30$ to buy because I brought all of them using that app, and it was worth it. SMH at my head at those rating 1 or 2 stars over the price when there’s more expensive games on consoles. I gave 4 stars because I wish Cytus 2 had the same amount of songs as the original one, but oh well. Edit: After playing all the songs so far, I loved most of the songs in this game! My favorite artists in this game would be ROBO-Head, Xenon, and Cherry IMO, but people do have different music tastes so. My least favorite artist would be Neko even though I liked some of her songs, I felt like some of her songs weren’t my tape such as One Way Love and Alterna Pt. 1.

Seems pretty solid but...

Seems like a solid game, really pretty and interestingly thought out. Prices per extra song are a bit steep though, don't you think? $10 per? Thats the cost of a whole album. I get that in a way its sort of like DLC with extra content, but $10 worth of extra content? Each? Ehhhh..... Its ganna be a no from me until i find out more about what all I'm actually getting

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